Criquette 'Hood Deco Re-textures
May. 15th, 2012 02:42 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)

Hello! So I've been sitting on this for a bit, and CuriousB finally gave me the go-ahead! :D Hearts and stars and stuff!
I've re-textured 32 of Criquette's neighborhood deco objects to match CuriousB's road replacements. They include the bridges, the road and highway pieces, the tramway and loop, sidewalk, bus stop and terminal, cruise ship terminal, and airport terminal. So basically everything except the walkway/park pieces, and the train objects.




A couple unavoidable issues: all pieces will appear a little lighter than the road at night in neighborhood view, and there are also light differences between tiles and lotskirt depending on time of day. This is a result of internal light settings created by EA, and the Radiance Light mod. I suspect the roads have their own lighting entry as an object, different from floor tiles.
I recently uninstalled the Radiance Lighting Mod and it improved the lot shading issues, but I haven't tested the hood view at night.
IMPORTANT: These are not new objects. They share the same GUIDs as Criquette's files and have the same filenames, so extract to the same folder and allow them to overwrite. If you want to go back to Criquette's original textures, just re-download from her MTS page.
With permissions; Thank you so much CuriousB for the amazing road replacements, and thank you Criquette for all your fabu hood deco.
DOWNLOAD
Requires: Nightlife, University and possibly Bon Voyage. Please see Criquette's MTS pages for exact requirements.